Chieftain/T95

U.K. Heavy Tank
VIII tier
Chieftain/T95 в World of Tanks Blitz
VIII tier / Heavy Tank / U.K. / Premium
Price 0 gold Hull armor 85 / 51 / 25
Hit points 1500 HP Turret armor 254 / 51 / 89
Basic Performance
Armor protection
52%
Firepower
53%
Shot efficiency
69%
Maneuverability
32%
Development of the FV4201 Chieftain allowed for the interchangeability of guns with the U.S. T95 tank by means of exchanging turrets. The project was discontinued because of numerous problems with training crews to master two artillery systems.

Configurations and modules

Guns 1
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)

Selected config characteristics

Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration

Best players

Only tanks with at least 100 battles take part in rating. 0 vehicles total.

Best by ER

Top-1000
# Player Games Victories ER

Best by WN7

Top-1000
# Player Games Victories WN7

Best by MGR

Top-1000
# Player Games Victories MGR
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Average tank indicators

Calculated only among the tanks, on which at least 100 battles were held. Total processed 0 vehicles.
Victories %DamageSpottedEnemies destroyedDefenseK/damK/destr
0.000 0.000 0.000 0.000 0.000 0.000 0.000
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