Object 268
Winrate by players
Winrate by vehicle
Players
Battles
48
43
3
1441
49
46
5
1029
50
46
8
1267
51
46
23
5129
52
49
15
3822
53
49
20
5777
54
50
28
4763
55
50
35
9161
56
50
14
4281
57
53
19
9139
58
55
14
3152
59
57
18
4302
60
58
22
8153
61
57
19
4669
62
57
15
5238
64
61
9
1506
65
57
10
2989
66
65
9
3257
67
61
7
1491
68
63
9
2618
70
64
8
3087
71
65
5
1238
72
61
1
1083
Damage by players
Damage by vehicle
Players
Battles
900
1485
10
1397
1000
1773
25
4428
1100
1676
30
5786
1200
1892
30
6107
1300
1963
41
9019
1400
2115
39
11080
1500
2288
34
7188
1600
2585
20
4169
1700
2437
10
4211
1800
2483
18
10577
1900
2554
15
6504
2000
2802
16
5961
2100
2842
16
4507
2200
2625
7
4362
2300
2920
4
1835
2400
2992
4
1847
Winrate by players
Damage by vehicle
Players
Battles
48
1589
3
1441
49
1628
5
1029
50
1842
8
1267
51
1654
23
5129
52
1969
15
3822
53
1980
20
5777
54
2034
28
4763
55
2053
35
9161
56
2099
14
4281
57
2301
19
9139
58
2445
14
3152
59
2526
18
4302
60
2561
22
8153
61
2531
19
4669
62
2592
15
5238
64
2718
9
1506
65
2548
10
2989
66
2943
9
3257
67
2846
7
1491
68
2861
9
2618
70
2974
8
3087
71
3067
5
1238
72
2815
1
1083
X tier /
Tank Destroyer /
U.S.S.R. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
178 / 104 / 52
Hit points
1800 HP
Turret armor
65 / 65 / 65
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Development of the Object 268 was started in the summer of 1952 at the Kirov Plant, Leningrad, under the supervision of Joseph Kotin. The vehicle was developed on the basis of the T-10 heavy tank. A prototype was manufactured in 1956. The vehicle passed trials, but never saw mass production.
Configurations and modules
Guns 1
152 mm M64
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Engines 1
V-16FN
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 268
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 217 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 217 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
53.327
2272.903
0.807
1.009
0.736
0.853
0.670
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