Object 268
Winrate by players
Winrate by vehicle
Players
Battles
48
43
3
1441
49
46
6
1331
50
47
9
1585
51
46
23
5142
52
49
15
3842
53
49
22
6151
54
50
25
4395
55
50
36
9260
56
50
14
4281
57
53
19
9139
58
55
14
3154
59
57
18
4545
60
58
23
8283
61
57
18
4557
62
57
15
5238
64
61
10
1536
65
57
9
2960
66
65
9
3257
67
61
7
1491
68
63
9
2618
70
64
8
3087
71
65
5
1238
72
61
1
1083
Damage by players
Damage by vehicle
Players
Battles
900
1540
11
1719
1000
1778
24
4331
1100
1675
31
5889
1200
1892
30
6107
1300
1963
41
9026
1400
2115
39
11083
1500
2274
35
7597
1600
2582
20
4184
1700
2437
10
4213
1800
2483
18
10590
1900
2544
14
5989
2000
2791
17
6486
2100
2841
16
4515
2200
2637
7
4594
2300
2920
4
1836
2400
2992
4
1847
Winrate by players
Damage by vehicle
Players
Battles
48
1589
3
1441
49
1701
6
1331
50
1835
9
1585
51
1655
23
5142
52
1971
15
3842
53
1968
22
6151
54
2054
25
4395
55
2055
36
9260
56
2099
14
4281
57
2301
19
9139
58
2445
14
3154
59
2545
18
4545
60
2564
23
8283
61
2525
18
4557
62
2592
15
5238
64
2713
10
1536
65
2549
9
2960
66
2943
9
3257
67
2846
7
1491
68
2861
9
2618
70
2974
8
3087
71
3067
5
1238
72
2815
1
1083
X tier /
Tank Destroyer /
U.S.S.R. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
178 / 104 / 52
Hit points
1800 HP
Turret armor
65 / 65 / 65
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Development of the Object 268 was started in the summer of 1952 at the Kirov Plant, Leningrad, under the supervision of Joseph Kotin. The vehicle was developed on the basis of the T-10 heavy tank. A prototype was manufactured in 1956. The vehicle passed trials, but never saw mass production.
Configurations and modules
Guns 1
152 mm M64
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Engines 1
V-16FN
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 268
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 219 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 219 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
53.281
2269.712
0.804
1.006
0.735
0.853
0.670
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