Object 268
Winrate by players
Winrate by vehicle
Players
Battles
48
43
3
1441
49
46
6
1333
50
46
9
1609
51
46
23
5148
52
49
15
3863
53
49
22
6107
54
50
26
4512
55
50
36
9267
56
50
14
4282
57
53
19
9139
58
55
14
3154
59
57
18
4631
60
58
23
8298
61
57
18
4564
62
57
15
5240
64
61
10
1550
65
57
9
2966
66
65
9
3257
67
61
7
1491
68
63
9
2618
70
64
8
3087
71
65
5
1238
72
61
1
1083
Damage by players
Damage by vehicle
Players
Battles
900
1541
12
1721
1000
1778
23
4321
1100
1675
33
5933
1200
1892
30
6109
1300
1963
40
9040
1400
2115
40
11116
1500
2274
35
7605
1600
2575
19
4226
1700
2437
11
4214
1800
2484
18
10596
1900
2545
14
5994
2000
2791
17
6542
2100
2837
16
4534
2200
2638
7
4624
2300
2917
4
1850
2400
2992
4
1847
Winrate by players
Damage by vehicle
Players
Battles
48
1589
3
1441
49
1699
6
1333
50
1831
9
1609
51
1655
23
5148
52
1973
15
3863
53
1967
22
6107
54
2052
26
4512
55
2056
36
9267
56
2099
14
4282
57
2301
19
9139
58
2445
14
3154
59
2548
18
4631
60
2564
23
8298
61
2526
18
4564
62
2593
15
5240
64
2711
10
1550
65
2547
9
2966
66
2943
9
3257
67
2846
7
1491
68
2861
9
2618
70
2974
8
3087
71
3067
5
1238
72
2815
1
1083
X tier /
Tank Destroyer /
U.S.S.R. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
178 / 104 / 52
Hit points
1800 HP
Turret armor
65 / 65 / 65
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Development of the Object 268 was started in the summer of 1952 at the Kirov Plant, Leningrad, under the supervision of Joseph Kotin. The vehicle was developed on the basis of the T-10 heavy tank. A prototype was manufactured in 1956. The vehicle passed trials, but never saw mass production.
Configurations and modules
Guns 1
152 mm M64
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Engines 1
V-16FN
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 268
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 220 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 220 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
53.256
2266.570
0.803
1.005
0.731
0.853
0.670
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