Ju-To
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VII tier /
Heavy Tank /
Japan /
Not Premium
Price
1450300 cr / 3625 gold
Hull armor
90 / 80 / 60
Hit points
1400-1500 HP
Turret armor
152-180 / 80 / 80-100
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
An innovation by Japanese engineers, inspired by German technical designs. It was equipped with a welded turret and a gently sloping upper glacis plate, reminiscent of a Panther. Existed only as a blueprint.
Configurations and modules
Compare configurations to each other
Guns 2
88 mm Gun Type 3
105 mm Gun Type 92 L/45
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Ju-To plan 1
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 2
Kawasaki Ha9 IID
Kawasaki Ha60 IB
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Ju-To plan 1
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 1 vehicle.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
51.790
1190.116
1.045
0.679
0.741
0.957
1.013
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