Type 62
Winrate by players
Winrate by vehicle
Players
Battles
48
47
8
1687
49
48
9
2976
50
51
16
3971
51
52
23
6142
52
50
10
2139
53
54
30
8697
54
53
39
9069
55
56
42
13118
56
56
21
5377
57
58
25
11349
58
61
20
8080
59
59
30
14684
60
62
30
11340
61
63
33
13028
62
61
19
11113
63
63
17
6209
64
67
20
6457
65
72
17
7262
66
71
13
7163
67
69
9
3390
68
71
10
3467
70
75
6
2843
71
74
5
1458
Damage by players
Damage by vehicle
Players
Battles
600
726
9
1827
700
693
18
2307
800
874
25
2872
900
954
25
5457
1000
1070
42
10011
1100
1175
45
13753
1200
1201
40
13065
1300
1281
52
20750
1400
1323
52
21327
1500
1427
40
14688
1600
1555
24
14262
1700
1623
18
8940
1800
1504
23
14037
1900
1669
12
4527
2000
1726
17
5377
2100
1809
13
3869
2200
1980
7
5019
2400
2138
3
1055
Winrate by players
Damage by vehicle
Players
Battles
48
702
8
1687
49
909
9
2976
50
960
16
3971
51
999
23
6142
52
1098
10
2139
53
1137
30
8697
54
1094
39
9069
55
1239
42
13118
56
1220
21
5377
57
1251
25
11349
58
1380
20
8080
59
1347
30
14684
60
1502
30
11340
61
1460
33
13028
62
1470
19
11113
63
1443
17
6209
64
1666
20
6457
65
1776
17
7262
66
1756
13
7163
67
1661
9
3390
68
1850
10
3467
70
1943
6
2843
71
1847
5
1458
VII tier /
Light Tank /
China /
Premium
Price
5500 gold
Hull armor
35 / 20 / 20
Hit points
1150 HP
Turret armor
45 / 20 / 35
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Development of a lightweight version of the Type 59 tank started in 1957. The new tank was designed to fight in the mountainous and boggy terrain of South China. The first prototype was built in 1962. Later the vehicle underwent several modernizations. A special game modification of this vehicle, the Type 62 Dragon, features some national flavor: an image of a traditional Chinese dragon covers its hull and turret.
Configurations and modules
Guns 1
85 mm Type 62
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Type 62
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
NORINCO 12150L3
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Type 62
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 312 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 312 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
59.506
1333.185
1.859
1.115
0.937
2.373
4.420
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