FV215b (183)
Winrate by players
Winrate by vehicle
Players
Battles
45
42
4
1576
46
41
6
1317
47
43
6
3925
48
44
5
1085
49
44
8
2601
50
45
12
5233
51
46
21
4747
52
49
13
11367
53
48
20
7797
54
49
29
16496
55
51
33
14045
56
49
14
4694
57
54
19
6998
58
54
12
19194
59
56
20
13327
60
57
23
21162
61
56
19
7633
62
56
11
4849
63
56
9
2574
64
58
12
3591
65
60
9
5187
66
61
10
3314
67
58
4
2219
69
61
3
3019
70
67
7
4058
71
64
5
1850
Damage by players
Damage by vehicle
Players
Battles
800
1335
11
1719
900
1470
17
6436
1000
1706
22
7372
1100
1612
32
4945
1200
1874
29
8347
1300
1853
32
14600
1400
2117
38
20529
1500
2181
32
11563
1600
2243
20
9795
1700
2403
18
13763
1800
2525
20
11779
1900
2572
15
18557
2000
2554
16
22383
2100
2645
14
8972
2200
2729
6
8058
2300
2925
6
2585
2500
3251
3
1539
2600
2780
2
1230
Winrate by players
Damage by vehicle
Players
Battles
45
1289
4
1576
46
1355
6
1317
47
1564
6
3925
48
1619
5
1085
49
1636
8
2601
50
1701
12
5233
51
1689
21
4747
52
1997
13
11367
53
1904
20
7797
54
2040
29
16496
55
2099
33
14045
56
1960
14
4694
57
2388
19
6998
58
2373
12
19194
59
2431
20
13327
60
2578
23
21162
61
2443
19
7633
62
2527
11
4849
63
2593
9
2574
64
2575
12
3591
65
2773
9
5187
66
2742
10
3314
67
2657
4
2219
69
2900
3
3019
70
3028
7
4058
71
3115
5
1850
X tier /
Tank Destroyer /
U.K. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
148 / 53 / 79
Hit points
1800 HP
Turret armor
132 / 79 / 106
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Project for a heavy SPG based on the Conqueror Mk II tank with a 183 mm gun and rear placement of the traversable turret and fighting compartment. The vehicle was designed to counter Soviet heavy tanks at long range (up to 1,829 m) and should have been able to withstand return fire from 122 mm guns at a distance of up to 500 m. After the development of 193 mm Malkara anti-tank rockets—which were a cheaper and more efficient choice for countering the IS-series tanks—the vehicle lost its relevance. The project was canceled shortly after a dummy vehicle was built.
Configurations and modules
Guns 1
183 mm L4
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
FV215b
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Rolls-Royce Meteor Mk. 12
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
FV215b
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 231 vehicle total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 231 vehicle.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
51.601
2165.395
0.479
0.924
0.386
1.923
2.321
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